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Interface Summary | |
Command | A Command is a specific type of Signal that denotes an asynchronous execution unit that must be performed by the CommandManager. |
CommandFailureHandler | CommandFailureHandler is used by the CommandManager to handle any exceptions that might be thrown by a Command. |
DelayedCommand | A DelayedCommand is a specific type of Command that denotes a an execution unit that will be delayed at least X number of milliseconds. |
EventPipeline | An EventPipeline is used by the ThreadManager to manage the event Queue and EventHandler relationship. |
RepeatedCommand | A Signal is a specific type of QueueElement that denotes a Control code for the Queue system. |
ThreadManager | A ThreadManager handles the thread policies for EventPipelines. |
Class Summary | |
AbstractThreadManager | Abstract base class for a ThreadManager that has a single ThreadPool for all pipelines |
AbstractThreadManager.PipelineRunner | The PipelineRunner class pulls all the events from the Source, and puts them in the EventHandler. |
CommandManager | The CommandManager handles asynchronous commands from the rest of the system. |
DefaultThreadManager | A ThreadManager that will use an external ThreadPool. |
NullCommandFailureHandler | NullCommandFailureHandler is used to do nothing if a command fails. |
TPCThreadManager | This is a ThreadManager that uses a certain number of threads per processor. |
TPSPThreadManager | This is a ThreadManager which provides a threadpool per
Sink per EventPipeline . |
TPSPThreadManager.SourceDequeueInterceptor | This is used to plug into Queues so that we can intercept calls to the dequeue operation. |
TPSPThreadManager.SourceRunner | The SourceRunner is used to dequeue events one at a time. |
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